Tag Archives: 3DS

Monster Hunter XX Headed For Japan

In case you missed it, there was another Nintendo Direct broadcast last night but not for the newly announced Nintendo Switch. This was for the hugely popular monster series, Monster Hunter.

Specifically, a new game is headed for the Nintendo 3DS called Monster Hunter XX (Double Cross) and it looks fricking awesome! The game comes wiht may enhancements including new Hunter Styles including the Brave Style and even better, new techniques for 14 weapons, new field, new base, modifications to the Prowler mode and of course, new main monsters.

More information will be coming in later broadcasts but for now, they unleashed a trailer which looks absolutely badass, check out the action below:

New hunting commences on March 18, 2017 in Japan.

Review: Rhythm Paradise Megamix (3DS)

If you’re after a fantastic game loaded to the brim with heaps of funny, exciting and entertaining rhythm mini games, then look no further. Rhythm Paradise Megamix is here and has you covered.


The latest entry into the successful rhythm series from Nintendo SPD is the fourth game in the Rhythm Heaven series and is chock loaded with heaps of interesting scenarios and more importantly, great music!

There is a story mode to follow and involves a character by the name of Tibby who needs to get to Heaven World, his home. The levels I’ve played so far have four missions in each one with a practice section first before jumping straight into the real action. The games don’t go for much more than a couple of minutes. Do that for the three other challenges and you pass the level, allowing you to progress through the game. I’ll be honest though, I’m paying minuscule attention to the story, as the games and music have me solidly hooked.


The game itself features levels from past games in the series and some whole new ones just for this game. There are more 100 levels and as a bonus, levels from the GBA version which was never released outside of Japan are also included. The breakdown is roughly 30 new levels for this release and 70 stages from past games so there’s a ton of variety and heaps to keep you busy, especially if like me you’ve never played a game in the series before. You can choose to play the game with the buttons which is probably easier or you can opt for a stylus mode.


You don’t really buy a game like this for the visuals but the levels are all very different which results in some visuals being very detailed while others are just straight forward allowing you to focus on the music. Speaking of the which, most of the levels have a visual cue to keep in time with the music but as the game moves along, these visual cues tend to disappear making you really find your inner beat master and keep in time with the song.

I’ve played rhythm games before from Hatsune Miku Diva F on the PS Vita to Ouendan on the original DS and Taiko no Tatsujin in the arcades and am an absolute sucker for them. I’m really enjoying this game and if you’re a fan of rhythm games or are looking for something new to play, this is a great introduction to a fun genre of gaming.

Final score: 9.5/10

Pokemon Evolutions Sun & Moon Commercial

And now it’s time for an absolutely endearing commercial for Pokemon Sun & Moon. Showing a young boy’s love and passion for Pokemon on the Gameboy and TCG though to life as a young man. But man, this commercial gives serious feels. And I’m seriously not wiping a tear away, you’re wiping a tear away…


New Anime For Pokemon Sun & Moon

The latest Pokemon Sun & Moon games release in Australia on November 18 which I really can’t wait for but even better, I hear that a new anime based on Pokemon Sun & Moon is in the works. Here’s your first look at the new anime which was shown during the Pokemon variety show, Gathering In The Pokemon House?

I don’t know what’s more awesome, the new anime or the fact that Japan has a variety show revolving around Pokemon! The clip shows Ash with a new look and some of the characters he’ll meet in the show. Pikachu’s amazing Z-move is also shown.

Pokemon Sun & Moon the anime commences screening on November 17, 2016.

Review – Dragon Quest VII Fragments Of The Forgotten Past (3DS)

Dragon Quest is a series with a rich history in Japan and a much loved fan favourite from Square Enix around the world. The latest entry to hit Nintendo’s 3DS is Dragon Quest VII Fragments Of The Forgotten Past which started off as a Playstation title back in 2000.


Straight up I’ll confess and say that I’m having a hard time settling into this game. The last DQ game I played was back on the DS which was Sentinels of the Starry Skies and I thoroughly enjoyed that title. With DQ VII, I’m finding difficult liking any of the main characters. So far in the game, I’ve encountered the main hero who as per DQ history doesn’t have a name, you give him a name of your choosing. His best friend is Prince Kiefer, a bratty kid who runs around pretty much doing whatever he likes which also irks the local townspeople and his father, the King. And then there’s Maribel, a well meaning friend to the Hero but who wants to find out what they’re up to and then cries foul when she gets sucked into their adventure.


The whole adventure kicks off when your character’s fisherman father brings home a strange tablet which he found on his latest fishing expedition. The tablet has strange powers which come into play in a local ruined shrine which then kicks off the adventure. The story I like but then again SE have had many years of crafting and telling beautifully interwoven stories so I’d expect nothing less.


Visually is where I’m also having a hard time. I accept that it was a PS1 game but I also know that the 3DS is capable of much better visuals. It’s probably being kept as close to the original graphics for nostalgic value but you can tell that they’ve been sharpened up without drastically changing the era 2000 graphics. However the backgrounds do have a nice DQ charm to them. Anyone familiar with the DQ series will feel right at home with the visuals and environments.


Looking at the fighting system, I actually like how it’s been implemented. No random encounters here when you’re out and trying to mind your own business. You can see the enemies spawn on the map as you move about and can choose to walk into them or just avoid them altogether. Having said that, most enemies will give chase if they see you and try to run you down but for the most part if you just keeping walking away from them, they’ll eventually give up and leave you alone. Also, when you walk back to the area where you first encountered them, they’ll more than likely be gone. When you do engage in a fight though, this is where I’m finding a bit of an imbalance. Even in the first dungeon, the monsters seem to be a little overpowered against the team and find healing items are very hard to come by. Even when you find your first trader before entering the dungeon, with the gold you have accrued so far, it’s a very delicate balance between using it for weapons (I could only afford 2 leaving my Maribel empty handed) or buying healing items which means you’re then fighting with bare fists making the fights last way longer. I’m not sure if I’m just doing this wrong or if this is something the series is known for.


I will persist with this game as I do want to see what it’s like after scratching the surface and also, I’m a sucker for most of the games that Square Enix have been involved with, either as developers or distributors.

Final Score: 7/10

A Look At the SNES Themed 3DS XL For Japan

Now here’s some tech from nintendo that’s just dead sexy. It’s a Super Famicom (SNES) themed Nintendo 3DS XL that’s going to be released in Japan. Here’s a look at the handheld console packaging:

And now a look at the actual tech itself:

So beautiful, right?

It only gets better once you open the handheld:

Here’s a look at the opened unit from the outside:

And here’s the handheld compared with an actual Super Famicom:

Ok, I know I want one…who’s with me?