Tag Archives: Shin Megami Tensei

New Shin Megami Tensei Game Inbound

Fans of the Shin Megami series will be pleased to hear that there’s a new dungeon crawler in the series coming to us from developer, Atlus. Famitsu magazine recently announced that Dx2 Shin Megami Tensei: Liberation is being jointly developed by Atlus and Sega for the smartphone platform.

Not much is known at the moment but we have heard that the story centres around the two factions known as the Liberators and the Acolytes. Stay tuned, hopefully we’ll hear more soon on this exciting development.

Review – Tokyo Mirage Sessions #FE (Wii U)

Idols, J-Pop, Mirage Masters and Japanese locales, this game is on the fast track to becoming my favourite Wii U game so far. Let me tell you why.

Developer Atlus have crafted something really special in Tokyo Mirage Sessions #FE, splicing and skilfully blending two fan favourite series’ with Shin Megami Tensei and Fire Emblem. The end result is something that shouldn’t work as well as it does but comes charging out of the gates and stands as a shining example to the dedicated team who know their stuff at Atlus.

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The game revolves around evil entities known as Mirages and the people who can vanquish them, Mirage Masters. Humans with a Performa power harness this ability to use the good Mirages to battle against the evil Mirages. The beauty comes from having characters such as Tharja, Chrom and more from Fire Emblem to dish out the physical side of damage in battles. The Shin Megami Tensei element comes to the fore when your characters are using magic in battles.

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The game features RPG elements in that after each battle, you can level up your character and abilities, although for the most part this plays out automatically without letting the player select which core abilities to upgrade. This is ok though as the characters maintain a nice balance throughout the adventure and never come across too overpowered.

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Speaking of the battles, the battles play out in very Persona-like dungeon environments that are easy to navigate thanks to having a very handy map displayed on the Gamepad. The battles are fantastic and I found myself experimenting with different characters and their abilities in order to trigger the Session sequences. These sequences are basically where the fighters in your team jump into the fray after you attack, resulting in some very satisfying combos with some really cool animation scenes. There are some beautifully animated cut scenes as well, which help in giving the story a nice flow. They add a stunning anime style to the game as well.

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And looking at the Gamepad, it’s also used to display text messages from other characters providing handy info and tips along the way. It also progresses the story along, adding a nice narrative element to the game. I’m around 10 hours into the game and thoroughly enjoying it. I’m a sucker for any game that faithfully recreates the streets and characteristics of Tokyo. I believe it really helps with the immersion into the game and also gives me nostalgic value when playing as well.

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All in all, this game features some awesome character designs; beautiful anime cut scenes, stunning battles with well-choreographed animation. The soundtrack from the Avex Group is a standout with the composition being handled by Yoshiaki Fujisawa, previously responsible for Love Live!

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Tokyo Mirage Sessions #FE is a game that crafts an unforgettable experience with a couple of series’ that on their own are amazing and fun to play. Put them both in the same game and really, you couldn’t ask for more.

Thanks to Nintendo Australia for providing me with a copy to review and a copy for my recent giveaway as well.

Final score: 8/10

 

Shin Megami titles heads to 3DS Virtual Console Japan

3DS owners will have a couple of awesome Virtual Console titles to look forward to with the release of Shin Megami Tensei: Devil Children Black Book and Red book tomorrow. Both games were originally on the Gameboy Colour back in 2000 and this time around, the games will set you back ¥600. Peanuts, really.

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The games both have the demon hunting adventures the series is known for however they both star different characters in the main role. If you’re lucky enough to own a Japanese 3DS and the language isn’t a barrier for you, then get onto these games, they’re a great value.

Devil Summoner Soul Hackers Story Trailer

Atlus are putting the promotional wheels into over drive with the release of a new trailer for Devil Summoner: Soul Hackers. The game doesn’t release in the US until April 16 but for the gamers who haven’t played the series on an import copy yet, the trailer below will bring you up to speed.

There will also be a Limited Edition version of the game which will come bundled with a soundtrack CD when it hits North America. This series was originally released in Japan only for the Sega Saturn back in 1997 and its appearance on the 3DS will mark the first time the series leaves Japan.

This version adds some new touches such as faster battles, voice acting, you’ll be able to change the difficulty when in a dungeon, the bottom screen will feature an auto mapping system, a different and new theme song, more demons and an opening by Macross F studio Satelight, neat.

Soul Hackers 3DS Update

Some updates coming out of Japan regarding Atlus’ remake of Devil Summoner: Soul Hackers for the 3DS. The cover for the game was recently revealed where it mentions that the game will feature no less than 30 new, unseen before demons. As well as that, players will be able to call forth Thor, Doman, Forneus, Kaiwan and Domarth.

For players familiar with another Atlus classic, Shin Megami Tensei: Nocturne, Forneus was one of the bosses first seen in the game with Thor making an appearance later on as well. Doman is another boss from the original Shin Megami Tensei while Domarth is actually a dog-girl from the Devil Summoner games.

Devil Summoner: Soul Hackers will be released in Japan on August 30.